Subject: To Tur Or Not To Tur Sat Jan 29, 2011 3:54 am
Could I get some definitive answers on what a Tur is and what it is not, which places on our grid are designated as a Tur, and why there is an issue with having more than one? Thanks!
Cobalt
Posts : 88 Join date : 2010-05-30
Subject: Re: To Tur Or Not To Tur Sat Jan 29, 2011 6:32 am
I've been told I said "no more than one". I'm pretty sure I didn't, or didn't mean it that way. Can someone find a log of the original conversation about Turs? That would be helpful.
Alexander
Posts : 35 Join date : 2011-01-26
Subject: Re: To Tur Or Not To Tur Sat Jan 29, 2011 10:00 am
I seem to remember someone from PH saying they wanted to make a Tur in the mountains between their and KT's land, and that's when Cobalt said no more Turs. I could be losing my mind. Anyone else remember that conversation?
Cobalt
Posts : 88 Join date : 2010-05-30
Subject: Re: To Tur Or Not To Tur Sat Jan 29, 2011 11:15 am
I'm pretty sure I didn't say that. I think my point was that I didn't want to flood the grid with them to devalue them. But I don't always express myself clearly, and I also have a bad memory at times. So it's possible.
NotOtter
Posts : 26 Join date : 2011-01-26
Subject: Re: To Tur Or Not To Tur Mon Jan 31, 2011 3:10 am
So what's the difference between a Tur and "neutral ground"?